Episode 11: Post GenCon 2012 show & Board Game Talk

Hey everyone!

We apologize for the lateness of this episode. It was supposed to be released last week, but there was a schedule conflict.

Anyway Monica, Paul and James talk about their experience at GenCon 2012 and then Steve and John join in for our main topic, Board Games. No, not like monopoly, but more like HeroQuest and Settlers of Catan. Check it out!

Don’t forget to leave us a voicemail if you want one of those prizes! Feedback is always appreciated :).

If you have any comments, feedback, system you want us to talk about, or even a topic you want us to discuss; either leave a comment on this episode’s post, send us an email, or use our Contact Page! You can also post to our Facebook Community and/or Google+ Community You can even leave us feedback on Stitcher Radio, iTunes, or event Google Play Music! We’d love to hear from you and will read your message on the next episode!

Show notes:

News:

Games played at GenCon:

Podcast Shoutouts:

Main Topic: (Not completely in order)

Other useful links:

Play

2 thoughts on “Episode 11: Post GenCon 2012 show & Board Game Talk

  1. Heya all! Listening to a bit of backlog and came across this gem of an episode! I’ve been getting into board games recently, so it was nice to be able to hear individuals whose opinion I trust talking about new and interesting games out there in the world. 🙂

    One game that I suggest is the Spartacus board game. I played it once and IMMEDIATELY bought it on Amazon. It’s a game for 4 players and is played in phases (Upkeep, Screw Everyone Over, Market Phase, Combat Phase).

    Upkeep is pretty standard (stuff becomes “untapped,” Slaves generate money, gladiators take money away), but then the next phase is where you make deals, gain influence and play the cards in your hand. It gets ridiculously backstabby (just like the show).

    Then there’s the market phase, where you can sell/trade stuff between each other and also participate in an auction for slaves, gladiators, and stuff. Market ends when you do the final auction to “Host” the final phase. Host is, for the most part, a “first player” sort of scenario, with the Host Player gaining Influence each round they have the title.

    The final phase is gladiatorial combat. The Host declares who fights (which can include himself), and all the players lay down bets for the combat. Then, the two players square off and the loser, should they survive the combat, receives the thumbs up or down from the Host. After this, you go to Upkeep and start again.

    The goal of the game is to acquire 12 Influence Points. Phase 2 causes Influence to go up and down whereas Hosting and Winning Combats also increases your Influence. For a product tie-in, the game is remarkably well done and fun as hell!

    Another fun game is Seven Wonders. You play various civilizations through three distinct ages, collecting resources and building up your arts, science, trade, and military. It’s a quick game (roughly 30 minutes or so) and a lot of fun!

    Anyway, you all keep up the EXCELLENT work and if you all ever want to put together a game night, let’s talk! I got the aforementioned games, plus Settlers of Catan, and ALL of Arkham Horror.

    Love, Peace, and Chicken Grease,
    Tony

Leave a Reply

Your email address will not be published. Required fields are marked *