Bonus Ep 06 – What Makes A Game Mature & A Special Announcement!

*Warning – Explicit*

This month we tackle the topic of mature gaming. What makes a game mature? How can I use mature themes in my game? All these questions and more are answered within. Also, listen for a special announcement within this episode. If you are fan of our show and live in the Mid-Atlantic area, this might just be the best news ever!

Hope you enjoy!

If you have any comments, feedback, system you want us to talk about, or even a topic you want us to discuss; either leave a comment on this episode’s post, send us an email, or use our Contact Page! You can also post to our Facebook Community and/or Google+ Community You can even leave us feedback on Stitcher Radio, iTunes, or event Google Play Music! We’d love to hear from you and will read your message on the next episode!

Here are our shownotes :), click on the links below to find out more:

From the news Section: (February and March)
[Wizards of the Coast]
Heroes of Elemental Chaos
Lords of Waterdeep

[Paizo]
Player’s Companion: Pirates of the Inner Sea
Campaign Setting: Distant Worlds

[b]Green Ronin[/b]
DC Heroes and Villians: Vol 2

[Catalyst Gaming Labs]
Safehouses
Updates for Hero Lab

[White Wolf]
Masters of Jade

[Cubicle 7]
Doctor Who: Adventures in Time and Space Core Set (Eleventh Doctor Edition)

From The Topic:
Dark Dungeons’ Official Page
Jack Chick’s Tract about Dark Dungeons (*Warning* This guy is crazy :-P.)

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